DFINITY banned @Artemi5 so I’m here to answer this
Overall Dragginz seems very bullish even though like every other app on IC, DFINITY’s dependencies create obstacles to its development.
Dragginz should consider in game currency - which cannot be traded except for exchanging to DKP(selling accounts/farming/botting/blackmarket will be hectic to handle)
For example: Eve Online has a very interesting economy with around 300,000 or more players participating directly. They have 2 currencies. One could be earned in game (comparable to mining) other via purchasing from real money.
Notable for its complex and player-driven economy, it’s often cited as one of the most intricate digital economies in the gaming world. The economic system in “Eve Online” shares some similarities with real-world economies, and it’s often influenced by the activities and interactions of its player base.
Key Aspects of the “Eve Online” Economy and Currencies:
1. ISK (Interstellar Kredits):
- Primary Currency: ISK is the principal currency used for a variety of transactions within the game.
- Acquisition: Players can acquire ISK through various activities, such as asteroid mining, trading, and bounty hunting.
- Use: It’s used for purchasing in-game items from game store, building ships(manufacturing costs), and other services.
2. PLEX (Pilot’s License Extension):
- Premium Currency: PLEX can be purchased with real-world money and is often used to buy premium items and services.
- ISK Conversion: PLEX can be traded for ISK in the in-game market, providing a link between the in-game economy and real-world currency.
- Subscription Payments: Players can also use PLEX to pay for their game subscription, linking in-game activities with access to the game itself.
This is a very new realm and I do hope you know the implications of economy in Open World MMO RPG
Good decisions with increasing token supply, at least you are moving ahead.
10,000 tokens creates FOMO and excessive Speculation by “altcoin gem enthusiasts”
Team should create appropriate infra(guilds + treasuries) for DAO voting and discussions in game - I guess you are.
DKP Foundation as middleman for overseeing sustenance is a bit of “trustmebro”
IMO inflation and deflation are equally important for open world economies.
We are just waiting for the game to release so that we can try it out and play it. We just hope dragginz won’t sacrifice gameplay and decentralization for cash grabs like few of the IC projects with centralized infrastructure. There’s a good reason for smart contracts being immutable on other chains.
This does not mean we support 51% on any SNS DAO. But something is better than nothing.
We also expect Dragginz to tons of value in real world once it takes off. ICP is rocket fuel for web3 gaming so its potential must be utilized with positive sum games.
And Dragginz team is creating value on IC with assets and codes, so it will receive the support of users and contributors who believe in it