It is caused by the fact that PocketIc does not automatically bump time in every round and thus the IC implementation complains that the time is not strictly increasing. It is already fixed in the master version of PocketIc and thus it’ll be fixed in the next PocketIc release.
Nice! For now I solved it by adding a pic.advance_time(Duration::from_secs(1)); after each call to pocket ic. This is not a long-term solution so great to see a solution coming soon!