Gaming Concept with Mining

Hi ICP Community :raising_hand_man:, 8yr member here.
My background : 7 yr Network Engineer
Hobbies: Learn to code , someday build on ICP

I wasn’t too sure if this is the correct category to be in, but i thought I’d share an idea in the gaming realm of BoomDAO.

The idea in mind was a loosely-interactive game similar to game on Gala, called “ Common Grounds World”, in which you build your town/farmland’s economy and earn points and the points earned by users can be seen as s competitive edge to mine the next block. The game would likely need a duration so everyone has a fair chance each session. Each game session should last for 3-4 months and the game session splits are treated as halving a halving point where gaming rewards are split in half.

Why i believe this game concept works,

This game can be played loosely, left running until intervention is needed, here is a link to the gameplay

It’s the flagship on Gala, but died down (for me) due to increased barrier to entry to the new Galachain

This is a fun game to learn, earn, and mine . Although not in my realm of expertise i figure it wouldn’t be hard to frame tokenomics around a game like this, that way the developer can pay for cycles and possibly profit.

Feel free to share your thoughts or if there are any flaws or drawbacks to the idea. I thought if a dev see’s the concept could be turned into something better . thanks!

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