It would seem members of the 55Foundry team are also sharing a few snippets publicly.
https://github.com/enzoh/mo-hex/blob/master/src/hex.mo
Enzo’s hexadecimal encoding and decoding routines.
Looks like there will be a QR generator/reader soon too
this is live now! although the build process doesnt work for me yet, seems like one file is missing.
This is a great resource, thanks!
Hi guys,
I created a gitlab repo for the game I was talking about, it may or may not evolve very quickly, but if someone can find some help in reading the code, here it is:
I also take any advice
Great start Guillaume!
Nice work @guillaumestols. Looks like a good first project idea with the SDK.
Epic stuff Guillaume!!! Looking forward to seeing the game come to life.
Thanks Guillaume! This will be helpful in the future
Can´t wait to play the first game ran on DFINITY
Some great sample code is now up here:
https://sdk.dfinity.org/developers-guide/sample-apps.html
Nice list of sample projects to check out Ori!
I think the first link in the list is especially helpful for those who want to write more modular motoko code: Application: Simple to-do checklist
Hans’ phonebook project from his recent demo: https://github.com/dfinity-lab/phonebook/tree/master/src/phonebook
Related: