Bone.fun down because of its subnet

I share post from bone.fun twitter account :

Announcement

It has come to our attention that most miners have suddenly stopped working, and all alliances have ceased operations due to internal issues, even though the miners are still running underground.

We have reached out to our developers, and they will investigate the cause of this issue and implement a fix.

In the meantime, we urge everyone to remain calm. Rest assured, all mined tokens will be restored for the affected period.

The issue rising from the mining data not showing appears to be a temporary network issue from the subnet (brlsh-zidhj-3yy3e-6vqbz-7xnih-xeq2l-as5oc-g32c4-i5pdn-2wwof-oae) on which BONE is built on and we’re calling on the

@DFINITYDev

to check it out and fix.

Have dfinity devs looked into this ?

Hello, thank you for raising this. The Bone.fun team can directly DM me if they would like but we will also contact them directly.

In general, when teams are experiencing potential issues, we suggest that they outline the following:

  • The canister IDs of the impacted canisters
  • What is the exact issue?
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I followed up with them on X (though it may be better for them to DM me on the forum to avoid dealing with impersonators on X):

thank you hope this will be resolved soon - it has significantl impact on the project

I have a few canisters on the same subnet and don’t see issues. What is the exact problem that you’re facing? Maybe you need to make changes in your canisters?

I belive Jennifertran is in touch with Bone dev team. I dont have insight I just reported what I saw troubles on the website and public reports from the team

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