@atomikm I am curious about the planned tokenomics of Boom DAO, specifically regarding deflationary mechanisms. Could you elaborate on the types of actions for which you plan to charge & burn tokens and the associated amounts?
In the tokenomics sheet you shared, there is an assumption that 0.125% of the total supply will be burned in the initial year, increasing to 3% after 6 years. What are the underlying assumptions for these projections. Thanks in advance!
It was great meeting you in the call and discussing a potential Unreal Engine and Internet Computer integration. Your work with the C++ CDK is impressive and will be a major benefit to developers on the IC. Weāre excited to propose the C++ Agent to the upcoming BOOM Game Makers Alliance and gauge the interest of game developers in using it. This could open up possibilities for AAA studios to build fully on-chain games with Unreal Engine by leveraging a C++ agent to make calls to canister smart contracts. Your idea of using C++ to write World canister smart contracts was also an interesting one, and we look forward to gauging the interest it has from game developers. Really appreciate your proactive mindset Arjaan, looking forward to having you in the BOOM DAO community!
Where can I find the sns yaml file? Thanks. I want to build a repo that has all the projects doing SNS to better analyze how each one is doing it diff and better see decentralization.
Thanks for reaching out, these are great questions. We spent a lot of time designing BOOM DAOās tokenomics to be directly correlated to the network effects of BOOM DAOās products. I will go over the various types of actions and spending mechanisms that will burn BOOM tokens. At a high level, BOOM DAO has two main products contributing to the overall burn rate: The World Engine Protocol and the Game Launcher. Both will contribute to the burn rate, although we predict that the World Engine Protocol will be the primary driver. I would recommend reading the Technical Architecture section of the whitepaper for more context about BOOM DAOās products. I will dive into details of their token utility below:
World Engine Protocol: As an expansive canister network interconnecting all games on the Internet Computer, the World Engine Protocol controls the entirety of game data and server logic of every game that integrates it. You could liken it to a single game server for all games in the entire world. The BOOM token will be integrated at a protocol-level within the World Engine similar to how cycles are used to power computation of canisters on the Internet Computer. BOOM tokens will be burnt to power computation, storage, and interoperability of games on the World Engine Protocol. As the network effects of the protocol grows, the value of the data stored in the protocol will also grow.
Developers or players may stake BOOM tokens for micropayments to read/write data to and from the protocol, execute game server logic on the protocol, and import/export game data from one World to another World through the protocol. The World Engine Protocol was designed to burn BOOM tokens as it scales to run an infinite number of fully on-chain games. Developers and players leveraging the World Engine APIs would contribute to the deflationary effect on the BOOM token supply. Weāve modeled our burn rate projections on the assumptions that the World Engine Protocol achieves highly successful network effects. In reality, as with every other product on the SNS, only time will tell if the network effects will grow or diminish. These factors will have a large impact on the burn rate outcomes.
Game Launcher: This all-in-one game development platform reduces the time it takes to build a fully on-chain game from months to days. Developers can pay with BOOM tokens to unlock access to additional functionality, and players can spend BOOM tokens to access a range of premium features, enhancing their gaming experience. These premium features will contribute moderately to the BOOM token burn rate.
Some examples of premium features for developers include:
Deploying additional World, NFT, and Token canisters beyond the Free Tier Limit
Premium tools for on-chain game development
Purchasing ads and promoting games on the platform
Data migration across Worlds
Access to enterprise features and technical support
Some examples of premium features for players include:
Guild memberships and reputation systems
Exclusive in-game content ranging from unique cosmetic items to power-ups
Early access to new games or exclusive beta testing opportunities
VIP events including game tournaments and developer Q&As
Overall, we anticipate that the World Engine Protocol will be the main driver of token burn rate over the long-term, and itās our core focus. Although the Game Launcher might contribute mildly in the short-term. However, there are still many variables and unknowns to consider, so we canāt predict with certainty what will happen in the future.
Hi Tommy,
Thank you too for the chat and exchange of ideas!
One idea I have right now, to help me become familiar with the Worlds in BOOM land is to demonstrate the use of Conversational AI in the games.
I am thinking of trying to build a World out of this LLM canister that I got running over the weekend. It is a tiny fun LLM that can generate tiny stories, and it would be a cute, but really good reference example.
Weāve had @atomikm from Boom DAO on our podcast to find out more about the tools theyāre building: youtube(.)com/watch?v=gFJucvUQ-fw (can anyone repost a click-able link, please? Thank you)
This is a must-watch if you still have questions about the project!
Those tools will supercharge the gaming ecosystem of the Internet Computer.
Hi Boom Dao, I think my questions were missed 10 days ago. If you get a chance can you please review and respond please.
It seems like investment decisions will be made by the Dao, or Dao team leadersā¦ itās not just code that will be impacted by your Dao. Please elaborate when you have some time before you do your SNS. No rush, just donāt want to be forgotten. Thanks.
This is a very valid question. Rewarding the Players who help make a game popular, interesting and constantly evolving definitely resonates with the Dragginz Team.
Great to chat with you again! Apologies for the delayed response. We wholeheartedly concur that prioritizing rewards for gamers should be a fundamental focus.
In the current landscape of the ICP gaming ecosystem, we find ourselves facing a classic chicken and egg problem. To grow the user base of ICP gamers, we need to attract a greater quantity and quality of games. Simultaneously, a larger and more engaged user base would provide greater incentives and opportunities for gaming teams to develop and operate within the ICP environment. At BOOM DAO, our strategy is to tackle this challenge by concentrating on both ends of the spectrum.
To elaborate, we are in the process of creating BOOM Gaming Guilds (BGG), which initially will function as adaptable smart contracts for any game to integrate. These contracts will facilitate rewarding all gamers listed within them with BOOM tokens. This represents a foundational step in establishing a comprehensive reward system for the entire ecosystem. Itās important to recognize that this endeavor is highly intricateāthere currently isnāt a well-defined playbook for Web3 gaming or any proven case study to sustainably reward a Web3 gaming user base. Weāre exploring relatively uncharted territory, and weāre eager to experiment in this critical area.
Itās worth noting that each gaming team will design their own approach to rewarding users within their gaming experience. This is already a very challenging task, but it becomes even more complex for BOOM DAO as we strive to develop sustainable solutions for rewarding users across the entire ICP gaming vertical. Weāre addressing the challenges of the entire ICP gaming ecosystem. Ideally we would like to generate a massive pool of tokens from the whole ICP gaming ecosystem through a sustainable funding mechanism and cross game interactions.
The direction Iāve described is just one of the primary avenues weāre exploring, yet there are numerous others that weāre eager to experiment with. These approaches are aimed at drawing a significant number of gamers to the ICP ecosystem and providing them with sustainable rewards.
Regarding your comment on the decision-making process, youāre absolutely right. The scope of decisions within the DAO is extensiveāfar beyond just coding. DAO members will be instrumental in shaping choices related to investments, products, roadmap, community engagement, partnerships, and much more. Even decisions mentioned earlier, like the reward system, will ultimately be determined by the community.
I hope this provides clarity on your question. Please donāt hesitate to reach out if you need further explanation or information.
Today, we have some exciting news to share about changes to BOOM DAOās tokenomics and valuation that are all about the community. These changes have been carefully crafted to be a win-win for everyone involved, from BOOM DAO and the ICP gaming community to the broader ICP ecosystem. In implementing these adjustments, we also hope to establish elevated benchmarks for forthcoming SNS launches.
Our actions are always guided by a steadfast commitment to the long-term wellbeing of the IC ecosystem. Here is an overview of the decisions we have made:
The minimum fundraising threshold has been significantly reduced from 600,000 ICP to only 400,000 ICP. Upon reaching this revised minimum, the fully diluted valuation of BOOM DAO will stand at just 1,000,000 ICP. Itās a valuation we believe is very reasonable for a project that is actively developing the ICP gaming vertical, complete with a suite of functional gaming tools and protocols that are being adopted by an increasing number of gaming developers.
Instead of asking for 320,000 ICP from the Neuron Fund, weāre now seeking 240,000 ICP. This amount constitutes only 5.7% of the Neuron Fundās holdings at the time of writing, significantly below the average request. This move is a big deal for all of us, as we collectively recognize how crucial the Neuron Fund is in propelling the entire ICP ecosystem forward.
We hold a strong belief that lower valuations for SNS launches and reduced Neuron Fund requests will create a robust and sustainable funding mechanism in the long-term, while also driving much greater participation from stakeholders and investors in the SNS short term.
These changes have been strategically enacted with the best interests of the community and the ecosystem in mind. Our aspiration is that they will serve as an inspiration for future SNS projects to follow.
I want to start by saying I appreciate that the BOOM DAO Foundation is actively reflecting on the SNS Configuration & making adjustments where improvement can be found.
I havenāt yet had the chance to join this conversation, nor speak to the BOOM DAO team personally, but Iād love to get in contact with someone from the āFoundationā regarding the objective review of my SNS DD. Please let me know which person will be the best to contact.
With that aside, I wanted to point out that within the adjustments of minimum threshold and neuron fund contribution, thereās a slight (potentially unintentional) statistical variance in Neuron Fund Contribution.
This change results in the Neuron Fund contributing proportionally more than it originally did (and excessively outweighs the public sale) under the assumption of minimum sale requirements.
320,000 / 600,000 = 53% of the Sale Contributed by the Neuron Fund
240,000 / 400,000 = 60% of the Sale Contributed by the Neuron Fund
BOOM DAO has completed thorough testing and configuration of our SNS canisters in preparation for the decentralization swap proposal. Weāve open-sourced our SNS repo on Github. Thank you for your continuous support!
In a earlyer interview it was sayd the SNS is being launched in august. Is that still the case or is it being delayed?
Edit: Another question that has came to mind, have you thought about rebranding?
If you look in to the future, if this gets mass adoption it would be great for it to have a smooth name and logo.
The names of the current projects are great, Game Launcher - Unity Template - World Engine Protocol.
BOOM DAO might seem alright for right now, but for the future and mainstream adoption, with brutal honest feedback i find it sounds a bit cringy, with the main fact that it is very important to be a DAO but for the mainstream user who just wants to play games it is not necessary to have it spelled out in the name. Dont get me wrong, they may care thats its a DAO but at the same time they dont, they just want to come and play, therefor it is unnecessary to have it written out in the name and rather use this space to create a smooth modern name.
I fully support the project and believe it could be huge and very useful BUT, (i know this is not going to make me any friends) Keeping reality, the facts in head - imo, it needs a serious rebranding i dont see something with this branding take off anywhere far. The Brand name and Image is the first thing the user sees and it has to represend quality.
Other then that, i support
Dropping the DAO might happen, adding a SNS or a Games might happen. Guess it will always be up for the DAO to decide it later on
I personally donāt see anything bad with Boom DAO. Almost all names in that screenshot donāt have any conotation to Gaming, they became a brand on its own. To me, I like to think, associate with Doom and how inovative and open to mod it was