I’ve experimented with two canisters that just infinitely call themselves back and forth before with great success, not sure what happened, but now when using this setup my replica just explodes. It doesn’t appear the local replica is simulating consensus on inter-canister calls. I noticed the Time.now(); function doesn’t tick either during this, for lack of a better term, infinite callback loop.
Could you share your code? I’d like to learn! I’ve tried the ping-pong idea once in motoko, but failed to get it compiled because of circular dependency.