As for YouTube I did some content 2022-2024 but no growth, all the visits came from other links not from within YouTube. I decided to not waste resources on something that was not making any return in conversions.
I feel you and I wouldn’t invest either on something doesn’t check on me, still thanks for stopping by!
Thank you for your feedback! I like the eye-candy templates too.
We do have quite a few gameplay videos on X, so I’m not sure why you mentioned seeing only one real-time video on our YouTube channel.
The product is ready to go to market, we launch new versions of the game two or three times a year. With every year getting better and better with new features.
If you’re really interested in knowing more about Cosmicrafts I invite you to scroll through our X account and read our Whitepaper.
As a wise man once told me, “A founder should always be fundraising.”
I would advise you to not launch now. When there is a tie on important NNS topics, everyone will be holding on to their ICP and not investing in anything.
I noticed your repo includes a frontend canister that’s not listed in the SNS YAML file for decentralization. While it resembles your website, it doesn’t appear to be the actual site (there is no “Marketplace” on your website, but there is one in the canister from the repo).
Is this just a development repo, or a previous iteration of the website, or just something you plan to deprecate? In other words, is it related in any way to the decentralization proposal?
That is correct, the frontend canister is still in development, the Marketplace has been halted/deprecated in favor of the upcoming NFT creator marketplace and it’s just really too much for me to take care of, I have enough with the video game and backend dev on my own.
I was also surprised when I found that out myself, even if you build the game from a legit Unity license, you still need to pay an additional yearly license to not be considered malware by Apple or Microsoft, which is why we paid the license on Epic Games and the game will be distributed through its store.
Very cool to see any major development launching on ICP esp. a gaming MMO. Great work and we need a working game here since Dragginz is still delayed for who knows how long!
As for the sale, I’m disappointed that the minimum participation is set to 100 ICP for the community.
Why not let everyone participate even for a single ICP? Why force 100 minimum? Why not get more people invested in the project?
Good question. I’m getting the same result in all browsers. Probably a good idea to make sure everything is operational even if alpha PRIOR to submitting your SNS launch request!