# Why is Rust more used than Motoko

**URL:** <https://forum.dfinity.org/t/why-is-rust-more-used-than-motoko/11503>\
**Category:** Developers\
**Created:** [March 14, 2022, 7:16pm UTC](https://forum.dfinity.org/t/why-is-rust-more-used-than-motoko/11503 "2022-03-14T19:16:13Z")\
**Posts on this page:** 1\
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**Author:** ![skilesare](https://sea1.discourse-cdn.com/flex023/user_avatar/forum.dfinity.org/skilesare/32/5609_2.png) [@skilesare](https://forum.dfinity.org/u/skilesare)\
**Post date:** [March 14, 2022, 7:28pm UTC](https://forum.dfinity.org/t/why-is-rust-more-used-than-motoko/11503/2 "2022-03-14T19:28:53Z")

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Reasons rust has dominated so far:

1. Rust has a bunch of existing libraries that can be leveraged as long as you are doing only small bits of work in your contract.
2. There are more Rust devs.
3. Until last week Motoko didn’t have call\_raw and rust did so certain applications were off the table.
4. Motoko still doesn’t have inspect\_message so it may be more susceptible to DDoS attacks.

My thoughts are that once we build the core libraries for motoko it will be the preferred language and prone to wider adoption than rust.

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