Hi Ori,
Thanks for your reply and detailed post.
Unfortunately I would currently rather not mess with WSL2 as I have had issues in the past with it, particularly as the Hypervisor in windows doesnt play nice with other VM’s such as VMWare or VirtualBox (maybe thats changed now) so I would rather just wait until you guys have either a native windows solution or you have some good docs on how to do this with docker in windows.
On a semi-tangent; while I was waiting to get started I watched your “getting started” videos and noticed that there is a significant (multi-second) delay to any mutation in Mokoto… I thought this might just be a temporary development issue but it appears this is “realistic” for what we are to expect for the live version of Mokoto…
Is this true? If so this is unfortunately a dealbreaker for me. A multi-second delay on any mutation is just far too slow for what users expect these days. Can you imagine a game or website where every action takes multiple seconds to return?